Green Book Travelers logo: a vintage car on a winding road with an open Green Book and compass rose

An educational role-playing game

A Road Trip with the Green Book

A Journey Through Jim Crow America

From 1936 to 1966, Victor Hugo Green's annual guidebook helped Black travelers find lodging, food, fuel, and safety in a country where the wrong town after dark could get you killed. Pick a character. Plan a route. Sleep where the Book says you can.

1947 edition cover of The Negro Motorist Green Book, published by Victor H. Green

A note before you play

This game depicts the everyday violence and indignities of American segregation: refused service, hostile police, sundown towns, and the constant calculation of risk that Black travel required. Slurs are referred to but not printed. The aim is to give a small, unflinching sense of what the Green Book quietly held against — and what made the safe places it listed feel like sanctuary.

Pick who you are.

The Family on Vacation

Two parents, two kids, a Buick, and a cooler of fried chicken.

The Honeymooning Couple

A new ring, a borrowed car, an envelope of cash.

The Jazz Musician

Chitlin' Circuit dates, a horn case, late nights on two-lane roads.

The Negro League Ballplayer

Doubleheader tomorrow. Find rooms for four men tonight.

The Traveling Salesman

A trunk of samples and a quota.

The Marketing Executive

Madison Avenue suit, Pullman tastes, easily bruised dignity.